So as most of you people know I am historically known for having a love for man
lands and Standstills, but recently I had to step back and set them down. I did
this because I couldn't seem to brew a list that felt well positioned across the
I could build URx Landstill to beat the mentor and Tempo decks, but then I get
inherently worse vs other decks. No matter how I spun the list I always had a
huge glaring weakness in the armor. Which I do not like. I like my Landstill
lists to be very diverse and able to handle many and all decks/situations thus
why I put it down for a while until now. In comes the idea of BUG Landstill. I
had a strange idea about 5 years ago (on my teams forums at the time) to blend a
Landstill shell with Oath of Druids. So about 2 weeks ago I again started
putting thought into it.
This list is the result of 2 weeks of heavy testing online which I piloted to
the finals of todays event at TPG in Bloomsburg PA.
There was only 16 players but it was full of ringers from the NE. So I annouce
the first ever results put up by my very own home brew of Landstill Oath :)


4 Oath of Druids
2 Griselbrand
1 Gaea's Blessing
2 Jace the Mind Sculptor
4 Standstill

1 Demonic Tutor
1 Ancestral Recall
1 Brainstorm
1 Senseis Divining Top
1 Time Walk
1 Dig Through Time

1 Toxic Deluge
4 Abrupt Decay

4 Force of Will
3 Mana Drain
3 Mental Misstep
2 Flusterstorm

1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Strip Mine
1 Library of Alexandria
1 Treetop Village
1 Creeping Tar Pit
3 Mishra's Factory
4 Forbidden Orchard
1 Polluted Delta
4 Misty Rainforest
1 Forest
3 Underground Sea
1 Tropical Island

1 Wasteland
1 Mindbreak Trap
4 Leyline of the Void
2 Nihil Spellbomb
1 Bojuka Bog
1 Pernicious Deed
4 Nature's Claim
1 Engineered Explosives

Round 1 (2-0 win) vs Jeremy Beaver on Managorger Gush Aggro
   Game 1 - So Beaver starts this game off with a few quick werebears and I
raise him an Oath of Druids which brings out Griselbrand shortly thereafter
which brings closure quickly!
   Sideboard: -1 Standstill -1 Jace the Mind Sculptor +1 Pernicious Deed +1
Engineered Explosives
   Game 2 - This game is a little longer and I remember resolving Pernicious
Deed Killing Containment Priest and a few Moxen. This Clears the way for my Oath
of Druids I cast on my turn! I pass the turn to Jeremy and he casts Managorger
Hydra and a Bunch of spells over his turn and mine resulting in a 8/8 Hydra. I
draw a bunch of cards to fight off multiple Swords to Plowshares. I am forced to
block the Hydra and letting Griselbrand die. The following turn I Oath into my
next Griselbrand and end up answering his Hydra with Abrupt Decay.
Round 2 (2-1 win) vs Brandon Dempsey on Doomsday Gush Combo
   Game 1 - I keep a hand with Treetop Village as my only mana source but I am
on the draw and my hand contains Mental Misstep, Force of will, Oath of Druids,
Brainstorm, Standstill, Flusterstorm. I keep it knowing my deck can draw mana. I
draw the best mana in Forbidden Orchard, and end up casting Oath on turn 2 with
Force of Will and Flusterstorm back up. Brandon can't kill me fast enough so I
ride Griselbrand to a win!
   Sideboard: -1 Griselbrand -1 Toxic Deluge +1 Mindbreak Trap +1 Nihil
   Game 2 - I mulligan into a keepable hand, but Brandon has Thoughtseize and a
fairly fast win this game.
   Game 3 - I have a very controlling hand this game. I remember cracking 2
early Standstill. Soon after comes a Jace and I just control most aspects of
this game and win with man lands
Round 3 (2-0 win) vs Dave Reitnauer on Pyromancer Delver Tempo ~ this was an
unfortunate pairing as he's my best friend
   Game 1 - Dave has turn 1 Black Lotus which meets my Force of Will. He Forces
back to resolve Lotus and proceed with 2 Delver of Secrets and a Ponder to try
to find a land. Dave hits the land and passes turn. I have a decent hand with
Abrupt Decay, Mana Drain, and Standstill. My hand is clearly weak vs the old
double Delver opener. I draw Oath in a turn or 2 and get Griselbrand into play.
Dave has the Path to Exile in hand. I am able to draw 7 cards, but I don't hit a
counter for the Path. He attacks me to 6 life. On my turn (with a full grip) I
cast Demonic Tutor for Toxic Deluge and kill 2 Delver of Secrets, Young
Pyromancer, and a few tokens. Over the next few turns I keep controlling the
game and win with man lands!
   Sideboard: -1 Jace the Mind Sculptor -1 Standstill +1 Engineered Explosives
+1 Pernicious Deed
   Game 2 - Dave has 2 quick Grafdiggers Cage. My hand had Dig Through Time,
Mana Drain, Flusterstorm, Oath, and a few other cards on like turn 4. I end up
casting Oath of Druids and Drain Dave's Force of Will to get 5 mana the
following turn. So I activate oath of Druids to get Griselbrand to the top of my
deck and draw him for the turn. I proceed to hardcast Griselbrand utilizing the
Drain mana! Dave conceeds.
Round 4 (Intentional Draw) I am the #1 seat going throughout the top 8!

Top 8 (2-1 win) vs Brandon Dempsey on Doomsday Gush Combo
   Game 1 - I keep an iffy hand of Force of Will, Mental Misstep, Flusterstorm,
Oath of Druids, and 3 mana sources. Well I don't draw any gas or an Orchard and
lose fairly handily this game...
   Sideboard: -1 Griselbrand -1 Toxic Deluge +1 Mindbreak Trap +1 Nihil
   Game 2 - This was a very quirky, odd, interesting game. Dempsey resolves
Necropotence after killing my active oath with Nature's Claim. I have a Mishra's
Factory on the board to have some presence. Keep in mind I am at 22 life right
now. Dempsey passes the turn and I land a 2nd Oath of Druids, which will be
active the following turn if I get one. On Brandon's turn he thought for quite a
while and decided to cast a recovery Yawgmoth's Will. Yawgmoths Will allows
Brandon to Nature's Claim my Oath again, and use Imperial Seal and a few other
cards but can't quite win. Brandon passes the turn, and I play Sensei's Divining
Top and pass back. Brandon casts Doomsday on his turn and reaches the deepest
darkest hours of the think tank, as he forgets his Yawg Will removed his Black
Lotus and Lotus Petal from the game making it much harder for him. I am hiding
an Abrupt Decay on top of my deck with the Sensei's Top. I win this game off the
Abrupt Decay.
   Game 3 - This goes a couple turns before I am able to assemble Orchard and
Oath with a Flusterstorm and Force of Will as protection. Brandon has the 1 key
turn to capitalize and attempt to end the game but he cannot. I oath
Griselbrand and ride him into the sunset.
Top 4 (2-0 win) vs Joe Brennen on UWR Mentor/Baby Jace Control
   Game 1 - Joe has a turn 1 Baby Jace, which meets my turn 1 Oath of Druids. He
is able to use his Black Lotus and a few spells to get Jace to flip into not a
creature lol. I use abrupt decay to kill the Jace and follow that up with a
standstill the following turn. I am on man land beat down plan until Joe pulls
the trigger. A few turns pass when Joe finally cracks my Standstill. On my turn
I get to activate Oath of Druids getting the big bag Grisel. I am able to cast
Toxic Deluge and pay 4 life to his all the creatures for -4/-4 thinking this
should kill all the Mentors and tokens. Joe responds with Swords to Plowshares
on Griselbrand and I respong by drawing 7. I cast Mental Misstep, Joe casts
Mental Misstep, I cast Flusterstorm, and Joe uses another Misstep to keep his
mentors alive, while all the tokens die. This leaves Joe with no cards in hand.
I get to my next turn and cast Decay on 1 Mentor, and Jace Bouncing the other to
take over this game.
   Sideboard: -1 Jace the Mind Sculptor -1 Griselbrand +1 Engineered Explosives
+1 Pernicious Deed
   Game 2 - I seem to forget the first few turns of this game. But I do remember
casting Oath of Druids by turn 3 or 4. Joe plays Karakas. I activate Oath for
Griselbrand. Joe attempts to bounce Grisel and I respond and draw 7 cards. at
this point I accept the oath plan won't work here unless I am able to find my 1
of Strip Mine later in the game. Now when he played Karakas I was a little
surprised as I had put the Wasteland in my SB for decks that I thought would run
Karakas and shops decks. I didn't expect it from Joe's Deck. After drawing 7
cards I am able to cast Standstill and control the game with Jace the Mind
Sculptor and ride 2 Mishra's Factory and Creeping Tar Pit to victory.
   FINALS vs Jeremy Beaver - Now going into this match, Jeremy and every other
person in the room knows I absolutely do not take splits. I come to play and
win. I am (what I feel like) severely favored in this matchup. I tell Beaver I
want to play for first place as its $250 and second is $100. Beaver offers a
220/130 split and I take it afterall. Beaver is a great guy and an excellent
vintage player.
      I go home happy with my decks performance and had a great time with some
great friends!
   Props: Gush being eeverywhere and my deck liking that, Oath being a metagame
trump, Joe having Karakas, Shawn Griffiths and TPG for holding a sweet event,
and super awesome opponents.
   Slops: Me playing Polluted Delta and not Verdant Cattacombs (WHOOPS!), making
some play errors, and being hungry all day.