X9 wasn't close for my friends carpooling and me (2hrs 15 mins), so we went there pretty eager to win even for a $10 tournament. The other three in my car were: My girlfriend along for the experience, who would have played Tez had we known the tournament was going to start so much later than planned; Jesse playing my same main deck list of TPS that I gave him a way while back, which I in turn took from a Menendian report like a year ago, which in turn I'm sure is probably just the generic list for TPS. We each had our own SB though; and Stefan playing my Foil'd out Mana'd Dredge deck running Chalice. I prayed I didn't have to play against my own deck, but optimistically I have ten SB cards against it. As with most people I have bad notes so I'm going to try my best. Hopefully people will chime in and help me fill in the blanks. Please PM me so I can just edit it, so it's less confusing. Thanks! This is what I ran: The Pimpest Storm - TPS 22 Mana Sources 1 Black Lotus 2 Flooded Strand 2 Island 1 Lotus Petal 1 Mana Crypt 1 Mana Vault 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 3 Polluted Delta 1 Sol Ring 2 Swamp 1 Tolarian Academy 2 Underground Sea 4 Non-Mana Permanents 1 Inkwell Leviathan 1 Memory Jar 1 Necropotence 1 Yawgmoth's Bargain 19 Instants 1 Ancestral Recall 1 Brainstorm 2 Cabal Ritual 1 Chain of Vapor 4 Dark Ritual 1 Fact or Fiction 4 Force of Will 1 Gifts Ungiven 1 Misdirection 1 Mystical Tutor 1 Rebuild 1 Vampiric Tutor 15 Sorceries 1 Demonic Tutor 4 Duress 1 Grim Tutor 1 Imperial Seal 1 Merchant Scroll 1 Mind's Desire 1 Ponder 1 Tendrils of Agony 1 Timetwister 1 Timewalk 1 Tinker 1 Yawgmoth's Will 15 Sideboard 3 Hurkyl's Recall 1 Island 3 Leyline of the Void 3 Pithing Needle 1 Swamp 2 Tormod's Crypt 2 Yixlid Jailer Round 1 - Scott Hughes - Aggro Shops Scott's an amazing guy, who despite my memory I've met before at TMDO. He's fun to play against and stays friendly throughout the game, which I enjoy playing against versus a "poker face" kind of player. Plain and simple Magic is suppose to be fun, so when you find people that can maintain that even in a tournament environment it's great. This is actually my first time playing Scott, so although we've met neither knows what the other is playing so his game 1 tactics are rather odd, lol. Game 1 - On the draw Scott opens with Sapphire. He grabs a twenty sided die and goes "one spell". I'm thinking: this is interesting. He #1 is possibly playing TPS as well and #2 thinks his opening hand is going to storm high enough for him to need to keep track. Next he plays Chalice at zero and moves the die to two spells. Now I'm thinking: #1 he's definitely trying to bluff me or #2 he's got some crazy storm deck that doesn't storm with a bunch of zero costing cards, which I highly doubted. I don't remember my opening hand but I had Force/blue card, but no Lotus/Moxen so I didn't care much about Chalice for zero yet and I can bounce it later if it's relevant. He follows that with Sol Ring off the Mox, and then moving the die to three spells. So next he plays Chalice for one off Sol Ring and moves the die to four storm. Now I'm insulted, lol. Just kidding, but still, there's no way in hell I think he's playing any kind if storm deck. Aside from that, Chalice for one hurts my team, but not enough where I can't just tutor for Rebuild with Merchant Scroll, DT, or Grim, so I let it resolve as well. He plays Mountain and uses it to cast Welder. I probably should have countered that, I don't remember why I didn't, but I also think my story may be wrong, he then passes the turn. I play a fetch, do nothing amazing if anything, and pass. He plays Thorn and there's no point to Force now with active Welder, so I save force for later. He passed to me; I play another fetch, and pass back. He eventually gets Jugs, then Sim on the table and I get nowhere. Jugs gets there FTW. Game 2 - On the play +3 Hurkyl's Recall, -3 ??? I mull to six, keeping: 2x land, Lotus, Emerald, Walk, and Bargain. I go land, Emerald, and then Walk. On Walk turn, I go land, Lotus, and then Bargain. I use Bargain's ability> Pay 19 life, draw 19 cards: You win the game. Game 3 - On the draw He mulls to four. I keep my hand mainly due to his mull to four. I have fetch, Sapphire, Emerald, 2x Force, Brainstorm, and Tinker. I figure he has at least a one lander, probably Shop, and three business spells. And even with Shops can only play two of the three at best and I can choose to Force none, one, or two of them, if I really had to. The main goal though was to only have to Force one, if that, and that being Chalice for zero or Thorn. Then I would Tinker for Leviathan which he probably has no answers to in three turns, if ever. It played out better than expected. He plays Mountain, and then passes. I fear a REB or Blast, but still have Force backup. I go fetch, Emerald, Sapphire, and then Tinker. I sac Emerald, I asks if it resolve he says yes. I put Leviathan on the table while shuffling for Tinker and proceeds to scooping up his Mountain. 1-0 Round 2 - Dan V. - Oath I just met Dan, and although not as fun to play as Scott, he seems to like throwing quick jokes in here and there, like me, which is cool. I think I angered him when we went to time though. I didn't intentionally mean to time us out, but my outs were running low and I really had to think. And I'm sure it didn't help that #1 it was my turn when time was called and he was playing Oath with no Oath on the board, so it meant he needed turns one, three, and five to win probably and #2 He literally just said my Time Walk resolves, then they called time. So needing three turns aside, any player screwed out of one of their last turns wouldn't be happy. Unfortunately this match up I also remember the least details about, so any help from Dan would be greatly appreciated. Game 1 - On the play My notes on this one are terrible. I remember it was a wicked long game, but all I can tell from notes is that I first turn Duress an Oath and on a later turn dropped Necro and it resolved. I was at 19 when it resolved and set aside ten cards. It looks like, as I'm sure you predicted, I won next turn after a Grim Tutor. I'm almost positive it was Grim Tutor for Yawg Will or Lotus, whichever wasn't in the first ten cards I drew, and then win with a crazy big graveyard during a Yawg Will. This game ended up lasting like 30 mins, at least. Game 2 - On the draw I don't remember specifics about my hand, but I believe it was a good one lander hand. I play fetch, and then pass. He plays fetch, then pass. I EoT fetch, he fetches in response. I'm like uh, oh. Fetching, in response to my fetching, and not allowing me to search at the same time had me thinking Stifle. Sure enough he has the Stifle. That's not cool, because I kept that one lander hand. I saw no Stifle game 1, so I didn't quite expect it (turns out they're in the main deck). Not sure how far from that, on a later turn, I eventually cast Time Walk. He says it resolves, and then from behind me, almost immediately after, I hear the judge shout "Active players that is time!" So we have five turns after my current one and I'm getting majority of them, including the one following my active turn. If I remember correctly, I actually originally played the Walk in hopes to bait out a counter, if he had one, so that I could play Necro on my next turn. So I pass the turn to myself, going into turn one. I play Necro in hopes that if he had a counter, he would have used it against Walk last turn. He SDTs, fetches, and then SDTs again with no luck. Necro resolves and I'm at 17 life. I remove ten cards to Necro and am at seven, and then pass the turn. I draw mana accel and Memory Jar, but nothing that makes me think I can win for sure. He does nothing relevant on turn two, and then passes the turn. On turn three now, I play Jar using the mana accel drawn, because I still only had two to three land to work with. I remove five cards to Necro, which leaves me at two and then pass to his final turn, turn four. I draw nothing relevant, but still have Force/blue card. So here's to hoping he can't do two damage in his final turn. He does nothing, during his final turn. I go to my final turn, and just pass the turn because that's all I need to do with a win under my belt already. For the sake of not wanting to think I ripped him off, I flipped the next 7 to see what would happen if I "tried", on my final turn. It was at least: Dark Rit, Cabal Rit, and Yawg Will. I already had some mana accel and DT in the yard, so that actually would have done it regardless of time restraints. 2-0 Round 3 - George Theocles - Control Painter George was a good sport and seemed like a nice guy. I say he's a good sport because our games would have even made me quite angry, if I was in his shoes. Game 1 - On the (?) Nothing exciting happens here until about turn four or five. He plays Painter turn four, I have Force, but don't care about him yet lol. He names blue and passes the turn. I look at my hand and it has potential, but needs more mana accel for both storm and to get things done. I believe it had Cabal Rit, Grim Tutor, Merchant Scroll, Force, and Ponder. So I Merchant Scroll. I want to take Force or something else unhelpful, as I had already used Ancestral and Brainstorm, at least. While going through my deck though, I'm thinking how great it is that every card is Blue, so I can take a black card as well. Nothing crazy jumps out at me because mostly all my black instants are tutors. Then it jumps out at me, grab the accel you need! So I reveal Dark Ritual, and then pass the turn. He plays a Vampiric Tutor and Ancestral Recalls. He plays Grindstone, I Force, he Negates, and the counter war ends with him tapped out, no cards in hand, and the win on the board. He passes the turn to me. I play Ponder. I see Dark Rit, Dark Rit, and Mox Jet. Man I wish that was an Ancestral instead. I leave my library as is and take the Dark Rit off the top. I play 2x Dark Rit, Cabal Rit, Grim Tutor for Yawg Will, Yawg Will, Cabal Rit, 2x Dark Rit, Grim Tutor for Tendrils, and finish off with Tendrils. Game 2 - On the draw +2 Pithing Needle, -1 FoF, -1 Gifts I keep a hand that I probably shouldn't consisting of Lotus, Ancestral, FoW, Misdirection, and three others I can't recall of at least two were blue. The idea was to have an unstoppable Ancestral into land and better cards, with basically double counter back up. He goes land, Mox, and then Ancestral. I ask him who it's targeting. He replies: himself. I ask him if he's sure, while placing Misdirection on the table and removing a blue card. He mentions that he guesses not so much anymore. I live the dream. On top of living the dream, his Ancestral is ridiculous. Off of his Ancestral I draw land, Bargain, and Dark Ritual. I Ancestral myself and then just go crazy, to sum things up. 3-0 Round 4 - Sam Richardson - Oath ft. Tidespout Tyrant I can't say much about Sam, as our games didn't last more than maybe ten mins. The only thing I know is that he chose to play every match out. Our match and the following match he could have drew and went 3-0-2 still, but he played this and the following match out. Game 1 - On the draw My hand had a FoW and a blue card. That's all I remember and that's all that matters. He plays Orchard, Mox, and then Oath. I Force, he Forces back. I lose next turn to Tidespout Tyrant infinite loop. He reveals that he actually had double Force back up first turn. Game 2 - On the play Again I have nothing worth discussing in my hand. He plays first turn Oath off an Orchard, with Force back up again. Wow... 3-1-0 Round 5 - Jeff Green - ? I wait for like five mins for Jeff to show up, and he asks if I'm his opponent. I tell him I am, we shake hands and say "good game". 3-1-1 3-1-1 is good enough for top 8 here. Top 8 - Jesse Martin - TPS Gee, I've never had this matchup before. We only play Magic together five out of seven nights a week. In our experience we've humorously concluded it comes down to who draws more broken an opening hand and also who wins the die roll. It really sucks we carpooled here together and are paired up against each other in top 8. I mean I guess, if we both performed well, it was inevitable. I just wish we could have top 2 split I guess, which would be asking a lot of lady luck. Game 1 - On the draw Game 1 played right into our humorous logic of the TPS mirror. He played first and drew more broken. He didn't really draw a broken opener, as much as he just drew better cards, as we played draw-go. He storms off before I do. Game 2 - On the play Game 2 goes against our logic to my dismay. I go first and have a hand with Yawg Will, Dark Rit, Emerald, fetch, and then some other cards. He attempted to combo off and doesn't "get there". He's now on draw go with nothing in hand. I now have Yawg Will, Dark Rit, Emerald, and draw Twist. I have almost nothing in the yard. I could make a bad attempt to get somewhere by ramping mana and then Twisting, but I decide since he's handless, I rather not refill his hand for him to maybe combo off. This becomes a misplay, in a way, two turns later. Although I don't know if most people, like myself, would have seen it coming. He draws after I pass, keeps it in hand, and then passes back to me. I draw something irrelevant and pass back to him. He draws a second card, keeping two in the hand, and then passes back. I again draw nothing amazing and pass back. He plays EoT Mystical Tutor. I have no Force, but play my ass of like I do, ironically by acting really calm. He debates aloud whether I have the Force or not, and then decides to go all in, even though I have five cards in my hand. As I predicted he goes for Yawg Will, which in this occasion was the right play. He put me on not having the Force and luckily was rewarded with being correct. Placed 5-8th In hindsight I'm really glad I lost to Jesse, for a few reasons. First off, at least I lost to a friend and not someone I don't even know. Secondly, I helped him as a friend; get one step closer to that Grim Tutor, by losing to him. Lastly, I just got a Grim Tutor during the previous week, so fighting him for an additional Grim Tutor when it's him versus me is not very friend-like, lol. For placing 5-8th I was able to pick up a Foil Masques Dark Ritual, which is not bad at all for a 5-8th prize. My carload, Ray Robillard, and Scott Hughes went to dinner at Buffalo Wild Wings, in the mall, afterwards. There's a huge story about that, which I can add later. - Great job Jesse for winning the Grim Tutor, especially since I had to lose to you. - Great job Matt for running a great tournament, with great prize support for the buy in price. - HUGE thanks to Buffalo Wild Wings for taking 2 hours to get us our food, it being wrong, and then taking 30 mins to separate the check. Best waste of 2.5 hours ever. In their defense the food is amazing, it was the server.