It is a tribute to the strength and fervor of the New England vintage community and its TOs that we have a weekend with not one but two large-scale Vintage events. Dan and Eric were both hosting tournaments, and Chris and I were both free on the weekend. The only question became which seventy-five cards to put on a decklist. The prior tournament, at Hippy's store, had been SlaverCon '08. One could not turn a corner without stubbing a toe on one of the many Control Slaver decks which had swarmed the place. This, combined with the fact that New England players gravitate toward Drain-based decks anyway, lead to the conclusion that a deck which lost to Control Slaver was not an ideal choice. So, the decision was to make our Control Slaver builds win the mirror consistently, or to play something else strong against Control Slaver. The obvious choice for playing against Control Slaver is Long. The problem with this, however, is that I was no good at playing Long. Chris has some experience with modern Long builds, but the last time I played Long it involved Death Wish. I put Becker's Grim Long lists into Magic Workstation, attempt to gold fish, and found myself fizzling like a diet coke. Given that other people had been able to win games with the deck, I realized that it must be my own play rather than any fault inherent in the cards. While Chris was firmly behind Long, I was still on the fence, and didn't decide between Long and Slaver until a few events pushed my mind towards Rituals. T00L, in some test games, crushed me 5-1 when he played Grim Long and I played Control Slaver. Second, Tommy K won the ICBM tournament with his Pitch Long deck. I sure felt safer using Force of Will in a deck, and being able to sideboard into a non-storm deck seemed like a great option in case I found myself with difficulty playing Storm in a matchup. The other motivation for our playing Long this weekend was learning how it works so that we could beat it with Control Slaver in the future. Storm Combo had always been a tough match for Control Slaver, and we thought that we could learn the matchup better by actually playing the deck. So, Chris and Mike and I tested. I read Becker's excellent Grim Long primer. I talked to JD about some card choices and play scenarios with the deck. Feeling as ready as I ever would, I got my usual four hours of sleep and then met with Chris and The Minivan rumbled off to Worcester, hoping for as few Round Twos as possible. This was a long, tiring day spent at scorching temperatures. The Air Conditioning unit in Stoke's store spent much of the tournament unused in the window, taunting us. Round I -- Nick M with Control Slaver Game 1: I have a first turn Grim Tutor, and I Force his first turn Ancestral. I duress him and take his Drain, leaving him Mystical Tutor, some mana, and some robots. He plays a Thirst next, and I play a Bargain, Forcing the Drain that he tries to play. Game 2: Nick has a Goblin Welder, and I have a Confidant. Bob builds up a solid hand for me as pitch magic slows him down. Round II -- GI with Sensei Sensei Game 1: GI mulls to five cards, and I mull to six. He has Top and I have Imperial Seal. I desire for four, and hit Misdirection and Bargain. I pass the turn, and despite his scrambling for an answer, he can't stop me from winning on the next turn. Game 2: I have an early Goyf who ends up not mattering at all. GI resolves a pile of draw spells, and eventually puts a Future Sight into play. I realize that I have only one turn, because GI has Sight and Academy and Top on the table, with plenty of mana. However, Extirpate ensures that he lacks any counters, and my Bargain again comes down and ends things. Round III -- Joe B with Stax Game 1: Joe plays a Chalice early. I Duress him, then resolve Bargain and win. Game 2: Chalice locks me out this game, and Sphere helps it out. I'm in bad shape for the whole but manage to get the win. Round IV, V -- ID Top Eight: Nick Rodriguez Nick is a player who has really stepped up his game lately. He beat me the last time we played in top eight, so I know I have a challenge ahead. Game 1: Nick plays and I mulligan. Nick Forces my Ancestral, but I manage to slip in a Time Twister, Nick has double Force after my Twister, but on my next turn Bargain resolves and ends things. Game 2: Nick Duresses me a few times and this really hurts. We get into draw/go mode, but despite my attempt to Force it, his Tinker resolves and that's the game. Game 3: Nick Duresses me again, and has a Force. I Scroll for Brainstorm since my Ancestral is already countered. Top helps Nick's hand. I get out Bargain but can't win, and am starring down 6 Goblin tokens. On his turn, Nick is thinking deeply, and is looking like he might not remember to attack with his tokens. At this point, Jimmy comes up to us and says, "What are those tokens for?". He then reiterates, "Are those Empty the Warrens tokens?". At this point, Nick sits upright from his slump, and turns his tokens sideways. I draw a few more on my turn off Bargain but am two life short. I have a word with Jimmy about this after the match. Nick takes me out in Top Eight again. Well played, Nick. You're becoming a real force to contend with. I received a Chinese Academy for Top Eight, taking it over an Underground Sea. ELD did a great job running the event, as he always does. The prizes for 5-8th were various foreign cards, foils, and dual lands, making them quite good prizes.