I actually have retired. But I promised to support 401 (in toronto) until the end of the year so I go once every two months. This pushed me to the tournament. only fifteen people showed up but there were some good players and power. I arrived early and pulled out my unholy deck (zombie-burn) and played about ten games. Even though it does not sound like a type 1 deck, I ran through three opponents before the main tournament began. I lost one game. I played Gro, U/r and sligh. But when the tournament began I brought out the beast... Gro-Mask Mana: 18 4x Tropical Island 4x Island 4x Flooded Strand 2 Moxen Black Lotus LoA Strip Wasteland Creatures: 4 4x Quirion Dryad Combo: 9 4x Illusionary Mask 4x Phyrexian Dreadnaught Fastbond Counters: 9 4x Force of will 3x Misdirection 2x Voidmage Apprentice Search/Utility: 20 4x Gush 4x Brainstorm 4x Sleight of Hand 3x Merchant Scroll 2X Cunning Wish Time Walk Ancestral Recall Regrowth sb: 15 4 BeB 3 Natuaralize 2 Gilded Drake 2 Magus of the Unseen 1 Submerge 1 FoF 1 Berserk 1 Dominate I prefer this version to Tainted Mask. It is consistent and resiliant. I tried U/g/b and really was not pleased with it but I suppose some will play Demonic, Vamp, Will and Togs over and some search and the Islands could be Underground Seas. I just don't like it as much as U/g. I need consistency in a deck. This plays itself. Round one ... I played a nice fellow who brought a combo deck that I never got to see go off. I played first and on turn one got an Island and brainstormed into a Mox Emerald, Fastbond and Gush. His turn he plays out a land. I lay a land, tap two mana Gush get another Gush and a Mask and find two Dreadnaughts in hand. Keep track. I now have a two Dreads in play. He plays another land, artifact mana and an Altar of Dementia. I draw Voidmage and play it under the Mask and attack. Turn three win folks. Game two was more of the same and on turn four I attacked with three Dreads - honest. matches 1-0 games 2-0 Round two... My opponent is playing a TnT variant that also sports mask. Game one he gets a Mask turn two but I Cunning Wish a Naturalize (I have Fastbond and mana to spare) and play my own mask turn four with counter backup and Dreads. I side in Magus, Naturalizes and Drakes and show him. He has no real sideboard for me. This game ends around turn four again as my opening hand has two Naturalizes and Drake. I remember a Memory Jar being played early and it got me a Mystical Tutor for Ancestral and him more mana. That was pretty much game. matches 2-0 games 4-0 Round three... My opponent says he can top four by taking two draws. As I don't care I say sure. He was a nice guy with an R/g beatz deck. We play for fun with no sideboards - never wished either - he takes me apart 2-1. But it was for fun. Still a nice guy and I was happy to let him draw in either way. matches 2-0-1 games 5-1-1 Round four... The first manadrainer - Arend (specialk). I own Arend and he knows it. I offer a draw so he can get in but he's not sure it will be enough. He wants to play. Game one my deck completely craps out. Still we go awhile before he finally overwhelms me with Goblin Trenches tokens (his win condition). Arend plays a lot of counters, and StPs so I expect it to be tough if I am slow going off. After siding my deck loves me again and I win two very fast matches. matches 3-0-1 games 7-2-1 Since I only came out in support I conceded my spot in top four as two of the decks I had actually played: R/g beatz 2-0-2 (last spot) TnT variant 3-1 Gro-a-Tog by dicemanx went 3-1 as well so I actually ended up with the best record in Swiss. Gro-a-tog won it all. Dicemanx suggests that I add Steely Resolve to the side and I think he might be right. Nontheless the deck performed well and the main deck is solid. I will have to play again in two months just to show support and maybe more people will show up and I can continue to test out the efficiency of the deck. This deck is really good. Are there any scourge cards I should look at for the sideboard?